![]() ![]() There are about a dozen options to choose from here, with things going from normal - like a team deathmatch-style mode where you collect souls instead of kills, to far more bizarre things like a game of basketball in a platformer. Fortunately, there are some happy accidents with the lack of QA work as you can sometimes go halfway through an object and then use that to solve a tricky puzzle easier - so it isn’t all bad or annoying in that regard.īeyond tremendous single player and multiplayer gameplay for the story modes, the arena battles are outstanding as well. Sure, it was easier to get past the areas because we’d done them before, but something like that should never happen. We had to restart the stage, which meant no checkpoint saves. During a multiplayer session, Steve and I got stuck respawning at an area that caused instant death. While BattleBlock delivers the goods more often than not, there is a lack of polish with some things. It’s a minor issue in the grand scheme of things, and the mutliplayer gameplay is so addictive that you’ll definitely want to play through the game once in both single and multiplayer. This means that you can see nearly the whole level layout if need be, but there’s a huge loss of detail in the process, which can make seeing things like climbable pipes impossible. Unlike pretty much every 2D platformer since the 16-bit era, there are no issues with having two players and one getting stuck - the screen zooms out a lot and makes great use of modern HD screens to give you a wide viewing area. This means there are a lot more simple puzzles to solve, which can be challenging, but are a lot easier when you have someone else there to bounce solutions off of. The multiplayer game is quite similar to the single player, but every stage has been changed up to make use of having two players. Other times, you’ll need to figure out how to press a button in a weird location, which sometimes also ties into items like the angel’s wings that allow far more precise flight movement. They’re usually a matter of moving blocks around to either press a button or prevent them from impeding your path. You’ll frequently go from areas with regular platforming, to some kind of item helping you - like a jetpack with unwieldy controls letting you grab an out of reach jewel, to then having to solve a puzzle to progress. There are some puzzle elements in play as well that keep things interesting. Punching is also a breeze, and is something you’ll do a lot of to avoid being overrun by cats and their ever-sharp claws. Jumping is easy and responsive, as are item grabs for things like pipes and ladders. You can change your secondary items around, but the most amusing item is always the land mine/Frisbee hybrid since it blows up whatever it connects with. ![]() The core game is a traditional 2D platformer with some action elements in the form of punching and secondary item throwing. The more prisoners you unlock, the more customization options you’ll have for your character, which makes multiplayer easier since you can find yourself faster, and it gives you the only single-player platforming experience where you can play as a walking character with a propeller for a face. Why yarn? Because the a bunch of cats run the joint - as a cat owner, I dig this. Between groups of them, you can shop to save other prisoners using gems found in levels, and trade in balls of yarn for goodies. The basic premise of the game is that your character and Hatty Hattington are shipwrecked and thrown in jail – Hatty has been given AN EVIL HAT, while you’re able to roam the grounds provided you can beat stages. It’s basically three kinds of games rolled into one downloadable $15 package, as you’ve got a side-scrolling-platformer in single player, a co-op multiplayer, as well as a ton of “arena” matches that pit you against other people or bots in over a dozen kinds of modes to keep things interesting. Instead of playing out as either a shooter or beat ’em up, however, The Behemoth’s latest game is a platforming adventure with tons of gameplay to offer up. BattleBlock Theater comes from the madmen behind Alien Hominid and Castle Crashers, and like those, has a twisted sense of humor. ![]()
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